ufeel-testing-room

Testing & Debugging

<- Testing Room

Instructions for testing and debugging the UFeel package across the main Testing Room scenes.

General Requirements

Emotion Detection Scene

Scene Purpose: Demonstrates UFeel’s facial emotion recognition by gating player progression through doors.

Testing Steps for Emotion Detection

Troubleshooting Emotion Detection

Eye Tracking Scene

Scene Purpose: Controls a vehicle using gaze-based direction.

Testing Steps for Eye Tracking

Troubleshooting Eye Tracking

Base Scene (TestingRoom)

Scene Purpose: Main menu hub used to load other scenes additively.

Testing Steps for Testing Room

Troubleshooting Testing Room

Tips

For integration help or feature requests, open an issue on the repository.

See also: Scene Reference - Setup Instructions - API Reference