Maze
<- Scene Reference

Role
Emotion-driven labyrinth experience.
Gameplay
- The labyrinth is composed of multiple interconnected rooms.
- Each room contains between 2 and 4 fog doors.
- Entering a door attempts to move the player to the next room.
- Every door is associated with a specific emotion.
- The player must perform the correct emotion to unlock the appropriate path.
- Choosing the wrong emotion may prevent progression.
Objective
Reach the final room and escape the labyrinth.
Main Script
MazeManager